﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;
using xna_game_engine.source;

namespace xna_game_engine
{
    public static class GameSystems
    {
        public static GraphicsSystem Graphics;
        public static AudioSystem Audio;
        public static InputSystem Input;
        //public static ParticleSystem Particles;
        //public static SpellSystem Spells;

        static GameSystems()
        {

        }
    }
}
